
Dustin will do his best to get your name right, but if it’s hard to pronounce, please add parentheses and sound it out to help him pronounce it correctly.ģ. Send Dustin a message or ask him a question, and he’ll respond with a video!Ģ. Get a parent to help you fill out the form below. As a reward, he’d like to send you a personal video to say hello and answer your questions! Here’s how it works:ġ. The clock is ticking.Get a personal video from the author! Dustin Brady, author of Trapped in a Video Game, is excited that you made it through all five books in the series.

In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late.

Book Five: The Final Boss Jesse and Eric have 10 minutes to save the world. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet. Book Four: Return to Doom Island In this retro adventure, Jesse will need to outsmart a super-intelligent android, outlast a tireless drone, and out-swim an eight-bit shark. And in the real world, there are no extra lives. This is Jesse's most dangerous mission yet, because this time, the video game is real. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding? Book Three: Robots Revolt The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. If he doesn't figure out what's going on fast, he'll be trapped for good! Book Two: The Invisible Invasion Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go -style mobile game full of hidden danger and invisible monsters. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. You see, a video game character is trying to kill him.


Book One: Trapped in a Video Game Jesse hates video games-and for good reason. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games-can be. Getting sucked into a video game is not as much fun as you'd think. Five books in one box! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 8- to 12-year-old video game fan begging for just one more chapter.
